![]() In the interest of balance, these effectively cost two points - one for the Wild Card and a second for filling the additional slot it grants you.īuilding your character in Black Ops 2 feels more like an in-depth RPG that forces you to carefully weigh where best to spend skill points. Wild Cards let you bend the system somewhat, allowing you to equip two perks from the same tier, for example. Don't find any of the second-tier perks that useful? Ignore them and spend the point elsewhere. You don't need to walk into battle with a secondary weapon - you can leave that slot open and take an additional attachment for your primary weapon, or a second non-lethal grenade. Traditional equipment choices remain, but with one crucial change: They're all optional. ![]() That rigid structure has been discarded in Black Ops 2 with " Pick 10." Since the original Modern Warfare, players have customized their classes by picking three perks, two weapons, one piece of lethal equipment and one piece of non-lethal equipment. ![]() Black Ops 2 replaces the COD class system with the radically different "Pick 10"Ĭall of Duty: Black Ops 2 dramatically alters the status quo in Call of Duty's genre-dominating mulitplayer mode with a new create-a-class system. ![]()
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